Achievo — Full Menu
The base product, running

Every task type.
Every reward type.
One campaign.

This is Achievo itself, deployed as a permanent test bed. Eleven of the twelve task types and all six reward types are booked here at once — so anything we build is seen working before a real campaign inherits it.

How it works

Earn XP, cross tiers, collect

The same three steps every Achievo campaign runs on. Nothing here is a mock-up: the tasks verify for real and the rewards are really issued.

STEP-01
1

Sign in with Steam

Your Steam account is your identity. We never post anything, and we only read what a task needs to check.

STEP-02
2

Work the task list

Each task pays XP. Some check your Steam library or wishlist in the background; others happen right on the page, like the quiz or the trailer.

STEP-03
3

Cross a tier

Tiers unlock as your XP total passes them. You never spend XP — it only ever goes up, and a tier you have reached stays reached.

STEP-04
4

Collect the reward

Every reward type is represented: a download, a key from a pool, a code to show at a booth, a prize-draw entry, a choice of prizes, and a pass staff can scan.

The ladder

Six rewards, six different ways of handing one over

Each rung below delivers by a different mechanism, because delivering a prize is the part that varies most between campaigns. The Fast Pass is not on the ladder: it unlocks by completing a set of tasks rather than by reaching an XP total.

SYS XP // 250 / 2,500
TIER-01 250 XP

Wallpaper pack

A set of desktop wallpapers, delivered as a download link that does not expire.

TIER-02 500 XP

DLC key

One key from the pool, assigned to you and nobody else.

TIER-03 1,000 XP

Booth gift

Show the code at the booth to collect it.

TIER-04 1,500 XP

Prize draw entry

One ticket in the draw. Winners are contacted by email.

TIER-05 2,500 XP

Pick your prize

Choose which one you want. We fulfil it off-platform.

The full menu

Eleven ways to earn

Store checks, on-site actions and connected accounts. Every task type the product supports, minus one the catalogue retired.

QST-01

Own the game

500 XP

Own Team Fortress 2 on Steam. It is free, so this proves the ownership check end to end.

QST-02

Wishlist the game

250 XP

Put Bus Simulator 27 on your Steam wishlist.

QST-03

Move it into your wishlist top 5

250 XP

Rank Bus Simulator 27 in the first five entries of your wishlist.

QST-04

Play the game

500 XP

Half an hour of Team Fortress 2 on the account you signed in with.

QST-05

Be on the guest list

100 XP

Press, beta testers and VIPs are recognised the moment they sign in.

QST-06

Take the quiz

50 XP each × 3

Three questions about Achievo. XP for each one you get right.

QST-07

Watch the trailer

250 XP

Watch it through. The page counts only the time it is actually visible.

QST-08

Refer a friend

100 XP each × 5

XP when someone you invited signs up and finishes their first task.

QST-09

Scan the campaign QR code

300 XP

Scan the printed code. Export the artwork from this deployment's admin console.

QST-10

Join the Discord server

300 XP

Sign in with Discord and the membership check is instant.

QST-11

Subscribe to the newsletter

200 XP

XP after you click the confirmation link in the email.

Start earning XP now

Sign in with Steam and work the list.

Get started

Frequently Asked Questions

What this environment is, and what it is not.

Is this a real campaign?

No. It is a permanent test bed for the Achievo product itself. There are no real prizes here, and nothing you earn will be shipped to you.

What is XP?

The unit you earn by completing tasks. It is cumulative and never spent — it only counts upward, and tiers unlock as your total passes their threshold.

Why does a task still say I have not done it?

Store checks read Steam in the background and can lag, and a private Steam profile cannot be read at all. A check that fails is reported as a problem with the check, never as you not having earned it.

What do you do with my Steam account?

We read only what a task needs — whether you own a game, whether it is on your wishlist, how long you have played. We never post, and we never see your password: sign-in goes through Steam itself.

Some tasks look like they cannot be completed.

A few are waiting on accounts that have not been handed over yet, and one is waiting on a video. They are booked so the mechanism is visible, and they will start working without this site being rebuilt.

When does it end?

Not until the end of 2030. The end date is real rather than switched off, so the product's own time limits are exercised here like they would be on a live campaign.